PROFILE

EDUCATION
ABOUT
I am an AI engineer specializing in data collection and preprocessing, with expertise in handling sensor data, web crawling, and log analysis.
At graduate school, I focus on motion recognition and 3D pose estimation using IMU and LiDAR sensors, integrating with Unity3D for visualization. I have experience in modifying deep learning models for virtual motion generation and presenting research at international conferences.
My personal projects include developing data crawling systems for exhibition management and creating automated systems for collecting and analyzing game and music chart data for SNS posting.
SKILLS
Programming & Scripting
- Python, C#, C++, Shell Script, Bash
AI & Deep Learning
- PyTorch, TensorFlow, Motion Generation, LLM
Data Handling & Crawling
- Pandas, Numpy, Matplotlib, BeautifulSoup, Selenium
Dev Tools & Infra
- Git, GitHub, Docker, Conda, uv, Ubuntu, NAS
Graphics & Documentation
- Unity3D, Blender, AdobeCC, Google Sheets, Notion, MS Office